#appleii

15 posts · Last used 17h

A few months ago, without fanfare or announcement, I started working on a new project: a brand new, handcrafted, open source Z-machine interpreter for the Apple II. This was partly inspired by Microsoft open sourcing Zork last year, and partly by the relentless flood of slop in the #retrocomputing community, and partly because I wasn't sure I could do it. After learning more about Z-machine, @a2_qkumba@mastodon.social and I settled on an insane design goal: Trinity in 64K. #AppleII #interactivefiction
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Mini Replay v1.1 is out. It features 8 Apple II games on a single floppy disk, complete with game help, loading progress bars, and selectable "infinite lives" hacks. All games are fully playable with only a keyboard. Mini Replay runs on any 48K Apple II. 64K machines also get a bonus screensaver mode that cycles through self-running demos of each game. v1.1 fixes a crash in Spy Hunter reported by @_the_cloud@mastodon.socialhttps://archive.org/details/MiniReplay #AppleII #retrocomputing
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Mini Replay v1.0 is out. It features 8 Apple II games on a single floppy disk, complete with game help, loading progress bars, and selectable "infinite lives" hacks. All games are fully playable with only a keyboard. Mini Replay runs on any 48K Apple II. 64K machines also get a bonus screensaver mode that cycles through self-running demos of each game. It is not copy protected. https://archive.org/details/MiniReplay Thanks to @a2_qkumba@mastodon.social for everything. #AppleII #retrocomputing
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Due to illness, I was unable to present at INIT HELLO 2026. In this thread I will post my slides and what I was planning to say about them. COPY OF A COPY: How I set out to fix a 40-year-old bug in Copy II Plus and ended up rebuilding the entire application (and fixing the bug) 🧵 #AppleII #retrocomputing
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